﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WorldSimulator.PhysicEngine
{
	/// <summary>
	/// Constants with relation to physics
	/// </summary>
	public class PhysicalConstants
	{
		/// <summary>
		/// Gravity constant
		/// </summary>
		public const double NewtonsConstant = 6.6742867E-11;
	}
}
